Add Godot conversion extensions and update related code for integration
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@@ -14,7 +14,7 @@ public partial class UiController : Node
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public override void _Ready()
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{
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UnitPanel.OnSettleClicked = TrySettleCity;
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// UnitPanel.OnSettleClicked = TrySettleCity;
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}
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public override void _Process(double delta)
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