initialize repo
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133
Lib/Civilization.Shared/.gitignore
vendored
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133
Lib/Civilization.Shared/.gitignore
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# User-specific files
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*.suo
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*.user
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*.sln.docstates
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# Build results
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[Dd]ebug/
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[Rr]elease/
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x64/
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[Bb]in/
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[Oo]bj/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.log
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*.svclog
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*.scc
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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*.cachefile
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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# Guidance Automation Toolkit
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*.gpState
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# Click-Once directory
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publish/
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# Publish Web Output
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*.Publish.xml
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*.pubxml
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*.azurePubxml
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# NuGet Packages Directory
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## TODO: If you have NuGet Package Restore enabled, uncomment the next line
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packages/
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## TODO: If the tool you use requires repositories.config, also uncomment the next line
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!packages/repositories.config
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# Windows Azure Build Output
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csx/
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*.build.csdef
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# Windows Store app package directory
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AppPackages/
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# Others
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sql/
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*.Cache
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ClientBin/
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[Ss]tyle[Cc]op.*
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![Ss]tyle[Cc]op.targets
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~$*
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*~
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*.dbmdl
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*.[Pp]ublish.xml
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*.publishsettings
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# RIA/Silverlight projects
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Generated_Code/
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# Backup & report files from converting an old project file to a newer
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# Visual Studio version. Backup files are not needed, because we have git ;-)
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_UpgradeReport_Files/
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Backup*/
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UpgradeLog*.XML
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UpgradeLog*.htm
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# SQL Server files
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App_Data/*.mdf
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App_Data/*.ldf
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# =========================
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# Windows detritus
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# =========================
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# Windows image file caches
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Thumbs.db
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ehthumbs.db
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# Folder config file
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Desktop.ini
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# Recycle Bin used on file shares
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$RECYCLE.BIN/
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# Mac desktop service store files
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.DS_Store
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_NCrunch*
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13
Lib/Civilization.Shared/Civilization.Shared.csproj
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13
Lib/Civilization.Shared/Civilization.Shared.csproj
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<ItemGroup>
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<ProjectReference Include="..\Civilization.Core\Civilization.Core.csproj" />
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</ItemGroup>
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</Project>
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3
Lib/Civilization.Shared/Commands/BaseCommand.cs
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3
Lib/Civilization.Shared/Commands/BaseCommand.cs
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namespace Civilization.Shared.Commands;
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public abstract record BaseCommand;
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3
Lib/Civilization.Shared/Commands/EndTurnCommand.cs
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3
Lib/Civilization.Shared/Commands/EndTurnCommand.cs
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namespace Civilization.Shared.Commands;
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public record EndTurnCommand() : BaseCommand;
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5
Lib/Civilization.Shared/Commands/MoveUnitCommand.cs
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5
Lib/Civilization.Shared/Commands/MoveUnitCommand.cs
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using Civilization.Core;
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namespace Civilization.Shared.Commands;
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public record MoveUnitCommand(Guid UnitId, Vec2I TargetPosition) : BaseCommand;
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3
Lib/Civilization.Shared/Commands/SettleCityCommand.cs
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3
Lib/Civilization.Shared/Commands/SettleCityCommand.cs
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namespace Civilization.Shared.Commands;
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public record SettleCityCommand(Guid UnitId) : BaseCommand;
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46
Lib/Civilization.Shared/JsonPolymorphicConverter.cs
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46
Lib/Civilization.Shared/JsonPolymorphicConverter.cs
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Civilization.Shared;
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public class JsonPolymorphicConverter<TBase> : JsonConverter<TBase>
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{
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private readonly Dictionary<string, Type> _typeMap;
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public JsonPolymorphicConverter()
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{
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_typeMap = AppDomain.CurrentDomain.GetAssemblies()
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.SelectMany(a => a.GetTypes())
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.Where(t => typeof(TBase).IsAssignableFrom(t) && !t.IsAbstract && !t.IsInterface)
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.ToDictionary(t => t.Name, t => t);
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}
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public override TBase? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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{
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using var doc = JsonDocument.ParseValue(ref reader);
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if (!doc.RootElement.TryGetProperty("type", out var typeProp))
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throw new JsonException("Missing 'type' field for polymorphic deserialization");
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var typeName = typeProp.GetString();
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if (typeName is null || !_typeMap.TryGetValue(typeName, out var derivedType))
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throw new JsonException($"Unknown type discriminator: '{typeName}'");
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var json = doc.RootElement.GetRawText();
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return (TBase?)JsonSerializer.Deserialize(json, derivedType, options);
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}
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public override void Write(Utf8JsonWriter writer, TBase value, JsonSerializerOptions options)
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{
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using var jsonDoc = JsonDocument.Parse(JsonSerializer.Serialize(value, value.GetType(), options));
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writer.WriteStartObject();
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writer.WriteString("type", value.GetType().Name);
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foreach (var prop in jsonDoc.RootElement.EnumerateObject())
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{
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prop.WriteTo(writer);
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}
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writer.WriteEndObject();
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}
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}
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5
Lib/Civilization.Shared/Packets/ClientMessage.cs
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5
Lib/Civilization.Shared/Packets/ClientMessage.cs
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using Civilization.Shared.Commands;
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namespace Civilization.Shared.Packets;
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public record ClientMessage(int PlayerId, BaseCommand Command);
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3
Lib/Civilization.Shared/Packets/PlayerInfo.cs
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3
Lib/Civilization.Shared/Packets/PlayerInfo.cs
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namespace Civilization.Shared.Packets;
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public record PlayerInfo(int Id, string Name, string ColorHex);
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namespace Civilization.Shared.Packets.ServerMessages;
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public abstract record BaseServerMessage;
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namespace Civilization.Shared.Packets.ServerMessages;
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public record ErrorMessage(string Reason) : BaseServerMessage;
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namespace Civilization.Shared.Packets.ServerMessages;
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public record LogMessage(string Message) : BaseServerMessage;
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using Civilization.Core.Game;
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namespace Civilization.Shared.Packets.ServerMessages;
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public record StateUpdateMessage(GameState GameState, PlayerInfo CurrentPlayer) : BaseServerMessage;
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21
Lib/Civilization.Shared/SharedJson.cs
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21
Lib/Civilization.Shared/SharedJson.cs
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using Civilization.Shared.Commands;
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using Civilization.Shared.Packets.ServerMessages;
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namespace Civilization.Shared;
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public static class SharedJson
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{
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public static readonly JsonSerializerOptions Options = new()
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{
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PropertyNamingPolicy = JsonNamingPolicy.CamelCase,
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Converters =
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{
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new JsonStringEnumConverter(JsonNamingPolicy.CamelCase),
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new JsonPolymorphicConverter<BaseCommand>(),
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new JsonPolymorphicConverter<BaseServerMessage>(),
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},
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WriteIndented = false
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};
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}
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