[gd_scene load_steps=2 format=3 uid="uid://na1o6j7stseb"] [ext_resource type="Script" uid="uid://qqlmdir1bdjd" path="res://Civilization.GodotIntegration/SelectedUnitPanel.cs" id="1_sosfk"] [node name="SelectedUnitPanel" type="MarginContainer"] anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 theme_override_constants/margin_left = 8 theme_override_constants/margin_top = 8 theme_override_constants/margin_right = 8 theme_override_constants/margin_bottom = 8 script = ExtResource("1_sosfk") [node name="UnitInfoLabel" type="Label" parent="."] layout_mode = 2 size_flags_vertical = 0 text = "Unit name" [node name="SettleButton" type="Button" parent="."] layout_mode = 2 size_flags_vertical = 8 text = "Settle city"