Files
Civilization/Lib/Civilization.Server/Networking/Interfaces/IClientConnection.cs
2025-08-08 15:37:34 +02:00

9 lines
216 B
C#

using Civilization.Shared.Packets.ServerMessages;
namespace Civilization.Server.Networking.Interfaces;
public interface IClientConnection
{
int PlayerId { get; }
Task SendAsync(BaseServerMessage message);
}