Files
Civilization/Lib/Civilization.Shared/Packets/ServerMessages/StateUpdateMessage.cs
2025-08-08 15:37:34 +02:00

5 lines
186 B
C#

using Civilization.Core.Game;
namespace Civilization.Shared.Packets.ServerMessages;
public record StateUpdateMessage(GameState GameState, PlayerInfo CurrentPlayer) : BaseServerMessage;