Files
Civilization/Lib/Civilization.Core/Units/UnitDataRegistry.cs
2025-08-08 15:37:34 +02:00

17 lines
435 B
C#

namespace Civilization.Core.Units;
public class UnitDataRegistry
{
private static readonly Dictionary<UnitType, UnitData> _registry = new()
{
[UnitType.Settler] = new UnitData
{
Name = "Settler",
MaxActionPoints = 1,
MoveRange = 1,
Tags = new() { UnitTag.Settle, }
}
};
public static UnitData Get(UnitType unitType) => _registry[unitType];
}