Files
Civilization/Lib/Civilization.Core/Game/TurnManager.cs
2025-08-08 15:37:34 +02:00

24 lines
541 B
C#

namespace Civilization.Core.Game;
public class TurnManager
{
private readonly List<Player> _players = [];
private int _currentIndex = 0;
public int TurnNumber { get; private set; } = 1;
public Player CurrentPlayer => _players[_currentIndex];
public TurnManager(IEnumerable<Player> players)
{
_players = players.ToList();
}
public void AdvanceTurn()
{
_currentIndex++;
if (_currentIndex < _players.Count) return;
_currentIndex = 0;
TurnNumber++;
}
}