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Civilization/godot_game/Entities/city_view.tscn
2025-08-08 15:37:34 +02:00

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[gd_scene load_steps=2 format=3 uid="uid://dtymuhj7dn87s"]
[ext_resource type="Texture2D" uid="uid://c8ukthe4bm6ui" path="res://Sprites/city.png" id="1_8or66"]
[node name="CityView" type="Node2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.005, 0.005)
texture = ExtResource("1_8or66")