- Created "My 2023 Coding Edition" post detailing projects and experiences in Rust and game development. - Added "My 2024 and 2025 roadmap" outlining goals and projects for the upcoming years. - Introduced "Python Tutorial - Introduction" and "Python - Variables" posts to teach Python programming basics. - Published "ROADMAP for 2023" to outline initial goals for the year. - Added "My Rust little adventure" post summarizing various Rust projects undertaken. - Released "Spanish Inquisition - 3.0.1 UPDATE" detailing the latest game update and features. - Added multiple background images in AVIF format for website use. - Removed unused SVG files to clean up the public directory.
49 lines
1.3 KiB
Plaintext
49 lines
1.3 KiB
Plaintext
---
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title: "Spanish Inquisition - 3.0.1 UPDATE"
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description: ""
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date: "2022-05-22"
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---
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Hello everyone! I am happy to present you a brand new update for my game 🎮 [Spanish Inquisition](https://gamejolt.com/games/spanish-inquisition/425125).
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In this update, I mainly fixed bugs and changed UI.
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## Main menu
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## New settings
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## Small change
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## Better be active!
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### Changelog
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- Redesigned main menu, settings, pause menu, and game over screen.
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- Added win screen **sic!**
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- Now player can see their health.
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- If you don't move for longer than 10 seconds, you'll take damage. The time after you take damage shortens by **half** every time.
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- Add highscore
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- If you play with hints settings on, you will get 5 points per guess.
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- Hint settings and highscore now save.
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- After win you can see how many words you have guessed and how many you did skip.
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- If you skip a word, you'll get minus 10 or 5 points depending on your game settings.
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- Enemies now remember the word.
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- You won't get the same word multiple times.
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### Roadmap for 4.0.0 update
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- Add WebGL version
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- Allow the player to extend the dictionary
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- Add achievements.
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- Add some powerups (word pass etc)
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- Add particles
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- Make better UI
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