Implement inventory system with item management and pickup functionality

This commit is contained in:
2025-10-13 18:29:50 +02:00
parent ce3596efaa
commit 56ffa8e126
10 changed files with 156 additions and 0 deletions

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using GameCore.ECS;
using GameCore.Events.Interfaces;
using GameCore.Inventory;
namespace GameCore.Events;
public readonly struct AddItemToInventoryEvent(Entity target, Item item) : IEvent
{
public readonly Entity Target = target;
public readonly Item Item = item;
}