Implement inventory system with item management and pickup functionality
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9
GameCore/Physics/CollisionEventComponent.cs
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9
GameCore/Physics/CollisionEventComponent.cs
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using GameCore.ECS;
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using GameCore.ECS.Interfaces;
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namespace GameCore.Physics;
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public class CollisionEventComponent(Entity otherEntity) : IComponent
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{
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public readonly Entity OtherEntity = otherEntity;
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}
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