Add weapon acquisition and swapping systems with data handling
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15
GameCore/Combat/WeaponData.cs
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15
GameCore/Combat/WeaponData.cs
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using GameCore.Combat.Interfaces;
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namespace GameCore.Combat;
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public class WeaponData(
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float fireRate,
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List<ICostEffect> fireCosts,
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List<IEffect> onFireEffects,
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List<IEffect> onHitEffects)
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{
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public float FireRate { get; set; } = fireRate;
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public List<ICostEffect> FireCosts { get; set; } = fireCosts;
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public List<IEffect> OnFireEffects { get; set; } = onFireEffects;
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public List<IEffect> OnHitEffects { get; set; } = onHitEffects;
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}
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