Add weapon acquisition and swapping systems with data handling

This commit is contained in:
2025-10-29 01:26:35 +01:00
parent 09fa293c81
commit 6d00b8d6ab
12 changed files with 185 additions and 1 deletions

View File

@@ -0,0 +1,7 @@
using GameCore.Events.Interfaces;
namespace GameCore.Events;
public readonly struct WeaponFireFailedEvent : IEvent
{
}