Add weapon acquisition and swapping systems with data handling

This commit is contained in:
2025-10-29 01:26:35 +01:00
parent 09fa293c81
commit 6d00b8d6ab
12 changed files with 185 additions and 1 deletions

View File

@@ -13,4 +13,6 @@ public class InputStateComponent : IComponent, IInputService
public bool IsJumping { get; set; }
public Vector3 MoveDirection { get; set; }
public Vector3 LookDirection { get; set; }
public bool IsSwapWeaponNext { get; set; }
public bool IsSwapWeaponPrevious { get; set; }
}