Add weapon acquisition and swapping systems with data handling
This commit is contained in:
@@ -9,4 +9,6 @@ public interface IInputService
|
||||
public bool IsJumping { get; }
|
||||
public Vector3 MoveDirection { get; }
|
||||
public Vector3 LookDirection { get; }
|
||||
public bool IsSwapWeaponNext { get; }
|
||||
public bool IsSwapWeaponPrevious { get; }
|
||||
}
|
||||
Reference in New Issue
Block a user