Add door interaction system with state management and event publishing
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GameCore/Interaction/IsLookingAtInteractableComponent.cs
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9
GameCore/Interaction/IsLookingAtInteractableComponent.cs
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using GameCore.ECS;
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using GameCore.ECS.Interfaces;
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namespace GameCore.Interaction;
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public class IsLookingAtInteractableComponent(Entity target) : IComponent
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{
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public readonly Entity Target = target;
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}
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