Add logging functionality with ILogger interface and implementations

This commit is contained in:
2025-10-29 01:50:42 +01:00
parent 5d86013239
commit bf15fad9ce
8 changed files with 151 additions and 1 deletions

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using GameCore.Logging.Interfaces;
namespace GameCore.Logging;
public class CompositeLogger : ILogger
{
private readonly List<ILogger> _loggers = [];
public CompositeLogger(params ILogger[] loggers)
{
_loggers.AddRange(loggers);
}
public void Debug(string message)
{
foreach (var logger in _loggers) logger.Debug(message);
}
public void Info(string message)
{
foreach (var logger in _loggers) logger.Info(message);
}
public void Warn(string message)
{
foreach (var logger in _loggers) logger.Warn(message);
}
public void Error(string message, Exception ex = null)
{
foreach (var logger in _loggers) logger.Error(message, ex);
}
}

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using System.Text;
using GameCore.Logging.Interfaces;
namespace GameCore.Logging;
public class FileLogger : ILogger, IDisposable
{
private readonly object _lock = new();
private readonly LogLevel _minLogLevel = LogLevel.Debug;
private readonly StreamWriter _streamWriter;
public FileLogger(string filePath, LogLevel minLogLevel = LogLevel.Debug)
{
_minLogLevel = minLogLevel;
var stream = new FileStream(filePath, FileMode.Append, FileAccess.Write, FileShare.Read);
_streamWriter = new StreamWriter(stream, Encoding.UTF8);
_streamWriter.AutoFlush = true;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void Debug(string message)
{
Log(LogLevel.Debug, message);
}
public void Info(string message)
{
Log(LogLevel.Info, message);
}
public void Warn(string message)
{
Log(LogLevel.Warn, message);
}
public void Error(string message, Exception? ex = null)
{
Log(LogLevel.Error, message, ex);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
lock (_lock)
{
_streamWriter?.Dispose();
}
}
~FileLogger()
{
Dispose(false);
}
private void Log(LogLevel level, string message, Exception? ex = null)
{
if (level < _minLogLevel) return;
var logMessage = $"[{DateTime.Now:yyyy-MM-dd HH:mm:ss.ffff}] [{level.ToString().ToUpper()}] {message}";
lock (_lock)
{
_streamWriter.WriteLine(logMessage);
if (ex != null) _streamWriter.WriteLine(ex.ToString());
}
}
}

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namespace GameCore.Logging.Interfaces;
public interface ILogger
{
void Debug(string message);
void Info(string message);
void Warn(string message);
void Error(string message, Exception? ex = null);
}

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namespace GameCore.Logging;
public enum LogLevel
{
Debug,
Info,
Warn,
Error
}

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using GameCore.Logging.Interfaces;
namespace GameCore.Logging;
public class NullLogger : ILogger
{
public void Debug(string message)
{
}
public void Info(string message)
{
}
public void Warn(string message)
{
}
public void Error(string message, Exception ex = null)
{
}
}