Add attribute system with core stats and gameplay components
This commit is contained in:
10
GameCore/Combat/Effects/EffectContext.cs
Normal file
10
GameCore/Combat/Effects/EffectContext.cs
Normal file
@@ -0,0 +1,10 @@
|
||||
using GameCore.ECS;
|
||||
|
||||
namespace GameCore.Combat.Effects;
|
||||
|
||||
public class EffectContext
|
||||
{
|
||||
public Entity Owner;
|
||||
public Entity? Target;
|
||||
public World World;
|
||||
}
|
||||
Reference in New Issue
Block a user