Add attribute system with core stats and gameplay components

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2025-10-13 12:10:45 +02:00
commit ce3596efaa
55 changed files with 1161 additions and 0 deletions

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using GameCore.ECS.Interfaces;
using GameCore.Input.Interfaces;
using GameCore.Math;
namespace GameCore.Input;
public class InputStateComponent : IComponent, IInputService
{
public Vector3 MuzzlePosition { get; set; }
public Vector3 MuzzleDirection { get; set; }
public bool IsFiring { get; set; }
public bool IsInteracting { get; set; }
public bool IsJumping { get; set; }
public Vector3 MoveDirection { get; set; }
public Vector3 LookDirection { get; set; }
}