Add MeleeEffect and related services for combat interactions
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GameCore/Events/GameStatusChangedEvent.cs
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9
GameCore/Events/GameStatusChangedEvent.cs
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using GameCore.Events.Interfaces;
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using GameCore.State;
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namespace GameCore.Events;
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public readonly struct GameStatusChangedEvent(GameStatus newStatus) : IEvent
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{
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public readonly GameStatus NewStatus = newStatus;
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}
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