Files
brick-framework/GameCore/Events/DoorLockedEvent.cs

10 lines
276 B
C#

using GameCore.ECS;
using GameCore.Events.Interfaces;
namespace GameCore.Events;
public readonly struct DoorLockedEvent(Entity doorEntity, Entity interactor) : IEvent
{
public readonly Entity DoorEntity = doorEntity;
public readonly Entity Interactor = interactor;
}