Files
brick-framework/GameCore/Combat/DestructionSystem.cs

19 lines
458 B
C#

using GameCore.ECS;
using GameCore.ECS.Interfaces;
using GameCore.Events;
namespace GameCore.Combat;
public class DestructionSystem : ISystem
{
public void Update(World world, float deltaTime)
{
var entitiesWithDeath = world.GetEntitiesWith<DeathComponent>();
foreach (var entity in entitiesWithDeath)
{
world.PublishEvent(new EntityDiedEvent(entity));
world.DestroyEntity(entity);
}
}
}