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1a4c4cf4b12ec7da16f2d0e05a6c63222bd7fea0
brick-framework/GameCore/Combat/Effects
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Gabriel Kaszewski 5ee7945bfc Refactor ConsumeAmmoCost to use readonly field for ammoId and improve Entity struct equality methods
2025-10-29 02:58:49 +01:00
..
BulkProjectileEffect.cs
Add attribute system with core stats and gameplay components
2025-10-13 12:10:45 +02:00
ConsumeAmmoCost.cs
Refactor ConsumeAmmoCost to use readonly field for ammoId and improve Entity struct equality methods
2025-10-29 02:58:49 +01:00
DamageEffect.cs
Add attribute system with core stats and gameplay components
2025-10-13 12:10:45 +02:00
EffectContext.cs
Add attribute system with core stats and gameplay components
2025-10-13 12:10:45 +02:00
HealEffect.cs
Add healing effects and systems with event handling
2025-10-29 02:27:41 +01:00
HitscanEffect.cs
Add event publishing for inventory and combat interactions
2025-10-29 02:12:39 +01:00
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