Files
brick-framework/GameCore/Interaction/DoorComponent.cs

25 lines
610 B
C#

using GameCore.ECS.Interfaces;
using GameCore.Interaction.Interfaces;
namespace GameCore.Interaction;
public class DoorComponent : IComponent
{
public enum DoorState
{
Locked,
Closed,
Opening,
Open,
Closing
}
public DoorState CurrentState { get; set; } = DoorState.Locked;
public List<IInteractionRequirement> Requirements { get; set; } = [];
public bool IsOneTimeUnlock { get; set; } = false;
public float OpenSpeed { get; set; } = 2.0f;
public float OpenProgress { get; set; } = 0.0f;
public float Timer { get; set; } = 0.0f;
}