Files
brick-framework/GameCore/Events/InstantItemUsedEvent.cs

10 lines
257 B
C#

using GameCore.ECS;
using GameCore.Events.Interfaces;
namespace GameCore.Events;
public readonly struct InstantItemUsedEvent(Entity picker, string itemId) : IEvent
{
public readonly Entity Picker = picker;
public readonly string ItemId = itemId;
}