Files
brick-framework/GameCore/Inventory/PickupComponent.cs

10 lines
242 B
C#

using GameCore.ECS.Interfaces;
namespace GameCore.Inventory;
public class PickupComponent : IComponent
{
public string ItemId { get; set; }
public int Quantity { get; set; } = 1;
public bool IsInstantUse { get; set; } = false;
}