Files
brick-framework/GameCore/Player/EquipmentComponent.cs

9 lines
265 B
C#

using GameCore.ECS.Interfaces;
namespace GameCore.Player;
public class EquipmentComponent : IComponent
{
public List<string> EquippableWeaponItemIds { get; set; } = [];
public int CurrentWeaponIndex { get; set; } = -1; // -1 indicates no weapon equipped
}