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brick-framework
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86afb5780914a483cd2d0f85f31c0c8747bf2327
brick-framework
/
GameCore
/
Combat
/
Effects
History
Gabriel Kaszewski
5ee7945bfc
Refactor ConsumeAmmoCost to use readonly field for ammoId and improve Entity struct equality methods
2025-10-29 02:58:49 +01:00
..
BulkProjectileEffect.cs
Add attribute system with core stats and gameplay components
2025-10-13 12:10:45 +02:00
ConsumeAmmoCost.cs
Refactor ConsumeAmmoCost to use readonly field for ammoId and improve Entity struct equality methods
2025-10-29 02:58:49 +01:00
DamageEffect.cs
Add attribute system with core stats and gameplay components
2025-10-13 12:10:45 +02:00
EffectContext.cs
Add attribute system with core stats and gameplay components
2025-10-13 12:10:45 +02:00
HealEffect.cs
Add healing effects and systems with event handling
2025-10-29 02:27:41 +01:00
HitscanEffect.cs
Add event publishing for inventory and combat interactions
2025-10-29 02:12:39 +01:00