Files
brick-framework/GameCore/Combat/ProjectileComponent.cs

13 lines
300 B
C#

using GameCore.Combat.Interfaces;
using GameCore.ECS;
using GameCore.ECS.Interfaces;
namespace GameCore.Combat;
public class ProjectileComponent : IComponent
{
public Entity Owner { get; set; }
public float Lifetime { get; set; }
public List<IEffect> OnHitEffects { get; set; } = [];
}