Files
brick-framework/GameCore/Events/ProjectileImpactEvent.cs

10 lines
273 B
C#

using GameCore.ECS;
using GameCore.Events.Interfaces;
namespace GameCore.Events;
public readonly struct ProjectileImpactEvent(Entity projectile, HitResult hit) : IEvent
{
public readonly Entity ProjectileEntity = projectile;
public readonly HitResult Hit = hit;
}