Files
brick-framework/GameCore/Player/EquipmentComponent.cs

10 lines
283 B
C#

using GameCore.ECS.Interfaces;
namespace GameCore.Player;
public class EquipmentComponent : IComponent
{
private const int NoWeaponIndex = -1;
public List<string> EquippableWeaponItemIds { get; set; } = [];
public int CurrentWeaponIndex { get; set; } = NoWeaponIndex;
}