11 lines
335 B
C#
11 lines
335 B
C#
using GameCore.ECS;
|
|
using GameCore.Events.Interfaces;
|
|
|
|
namespace GameCore.Events;
|
|
|
|
public readonly struct EntitySpawnedEvent(Entity newEntity, Entity owner, string archetypeId) : IEvent
|
|
{
|
|
public readonly Entity NewEntity = newEntity;
|
|
public readonly Entity Owner = owner;
|
|
public readonly string ArchetypeId = archetypeId;
|
|
} |