%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &158448177791876747
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1361836293641235384}
  - component: {fileID: 2958703785640792191}
  - component: {fileID: 5545401536312741748}
  m_Layer: 0
  m_Name: Outdoor_Base_Sprites_12
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &1361836293641235384
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158448177791876747}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 10.8988905, y: -1.2262247, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 11
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &2958703785640792191
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158448177791876747}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 257
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 6
  m_Sprite: {fileID: -512647194, guid: 19d855abb4bcd394aab62624c007ea89, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 3.506173, y: 3}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!68 &5545401536312741748
EdgeCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 158448177791876747}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_ForceSendLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ForceReceiveLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_ContactCaptureLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_CallbackLayers:
    serializedVersion: 2
    m_Bits: 4294967295
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_EdgeRadius: 0
  m_Points:
  - {x: -1.6571888, y: -0.78316164}
  - {x: -1.6725769, y: 0.5435079}
  - {x: -0.79281807, y: 0.650939}
  - {x: -0.67053795, y: 1.0054351}
  - {x: 0.21849251, y: 0.98685896}
  - {x: 0.31965733, y: 1.166751}
  - {x: 1.4266071, y: 1.1693084}
  - {x: 1.4298, y: 0.48228252}
  - {x: 1.7012949, y: 0.3981725}
  - {x: 1.6569366, y: -0.93973696}
  - {x: 0.701334, y: -0.9510262}
  - {x: 0.5067129, y: -0.63010836}
  - {x: 0.13152504, y: -0.7082081}
  - {x: -0.066046715, y: -1.3455758}
  - {x: -1.086441, y: -1.3740089}
  - {x: -1.1208811, y: -0.88152647}
  - {x: -1.6512686, y: -0.8311105}
  m_AdjacentStartPoint: {x: 0, y: 0}
  m_AdjacentEndPoint: {x: 0, y: 0}
  m_UseAdjacentStartPoint: 0
  m_UseAdjacentEndPoint: 0
