fileFormatVersion: 2
guid: 80c5f23f92b3f614eb723f300e42a37f
TextureImporter:
  internalIDToNameTable: []
  externalObjects: {}
  serializedVersion: 12
  mipmaps:
    mipMapMode: 0
    enableMipMap: 1
    sRGBTexture: 1
    linearTexture: 0
    fadeOut: 0
    borderMipMap: 0
    mipMapsPreserveCoverage: 0
    alphaTestReferenceValue: 0.5
    mipMapFadeDistanceStart: 1
    mipMapFadeDistanceEnd: 3
  bumpmap:
    convertToNormalMap: 0
    externalNormalMap: 0
    heightScale: 0.25
    normalMapFilter: 0
    flipGreenChannel: 0
  isReadable: 0
  streamingMipmaps: 0
  streamingMipmapsPriority: 0
  vTOnly: 0
  ignoreMipmapLimit: 0
  grayScaleToAlpha: 0
  generateCubemap: 6
  cubemapConvolution: 0
  seamlessCubemap: 0
  textureFormat: 1
  maxTextureSize: 2048
  textureSettings:
    serializedVersion: 2
    filterMode: 1
    aniso: 1
    mipBias: 0
    wrapU: 1
    wrapV: 1
    wrapW: 0
  nPOTScale: 0
  lightmap: 0
  compressionQuality: 50
  spriteMode: 2
  spriteExtrude: 0
  spriteMeshType: 0
  alignment: 0
  spritePivot: {x: 0.5, y: 0.5}
  spritePixelsToUnits: 256
  spriteBorder: {x: 0, y: 0, z: 0, w: 0}
  spriteGenerateFallbackPhysicsShape: 1
  alphaUsage: 1
  alphaIsTransparency: 1
  spriteTessellationDetail: -1
  textureType: 8
  textureShape: 1
  singleChannelComponent: 0
  flipbookRows: 1
  flipbookColumns: 1
  maxTextureSizeSet: 0
  compressionQualitySet: 0
  textureFormatSet: 0
  ignorePngGamma: 0
  applyGammaDecoding: 0
  swizzle: 50462976
  cookieLightType: 0
  platformSettings:
  - serializedVersion: 3
    buildTarget: DefaultTexturePlatform
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: 4
    textureCompression: 1
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    ignorePlatformSupport: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 0
  - serializedVersion: 3
    buildTarget: Standalone
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 1
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    ignorePlatformSupport: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 0
  - serializedVersion: 3
    buildTarget: Server
    maxTextureSize: 2048
    resizeAlgorithm: 0
    textureFormat: -1
    textureCompression: 1
    compressionQuality: 50
    crunchedCompression: 0
    allowsAlphaSplitting: 0
    overridden: 0
    ignorePlatformSupport: 0
    androidETC2FallbackOverride: 0
    forceMaximumCompressionQuality_BC6H_BC7: 0
  spriteSheet:
    serializedVersion: 2
    sprites:
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_0
      rect:
        serializedVersion: 2
        x: 0
        y: 1792
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b1f10ed521c9ca5459b67b575f7d7294
      internalID: -2089178695
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_1
      rect:
        serializedVersion: 2
        x: 256
        y: 1792
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 7d207c530e33e4747a1527d49310c932
      internalID: -25099983
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_2
      rect:
        serializedVersion: 2
        x: 512
        y: 1792
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e083d474b700ce94ea69bf04051ee153
      internalID: -139026613
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_3
      rect:
        serializedVersion: 2
        x: 768
        y: 1792
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d5c44c81be94276488262497644d93ec
      internalID: -1415971588
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_4
      rect:
        serializedVersion: 2
        x: 1024
        y: 1792
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: d823194d771d4184c9a750f9b73f7001
      internalID: 182213225
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_5
      rect:
        serializedVersion: 2
        x: 1280
        y: 1792
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 53266a14610dd244089edd3d9f204f18
      internalID: -812855098
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_6
      rect:
        serializedVersion: 2
        x: 1536
        y: 1792
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dafe1ff6ecb4b3540a503bcf510ae129
      internalID: 1617872170
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_7
      rect:
        serializedVersion: 2
        x: 1792
        y: 1792
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: f00dd049490f69b448752bd5c24e4ba2
      internalID: -1898942065
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_8
      rect:
        serializedVersion: 2
        x: 0
        y: 1536
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 939a1c63c45bba842b442748b454a97b
      internalID: 760862256
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_9
      rect:
        serializedVersion: 2
        x: 0
        y: 1280
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: aaf942c736d99fc4d859840e9c9da83d
      internalID: -1180567287
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_10
      rect:
        serializedVersion: 2
        x: 256
        y: 1280
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 92db8bdfd41c824419fdfcda8e94930a
      internalID: -870369475
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_11
      rect:
        serializedVersion: 2
        x: 512
        y: 1280
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 968fb69b00bf14747893e9321213965e
      internalID: 716378367
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_12
      rect:
        serializedVersion: 2
        x: 768
        y: 1280
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 13d5f901a1f5fcd4280b2b6e864488fe
      internalID: 1671990157
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_13
      rect:
        serializedVersion: 2
        x: 1024
        y: 1280
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 97c7f4a4fc980a6479a86dec5c49d53b
      internalID: 397811508
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_14
      rect:
        serializedVersion: 2
        x: 1280
        y: 1280
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: bfa6cb7cb600aca41b4aa97a962b6396
      internalID: -1729236328
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_15
      rect:
        serializedVersion: 2
        x: 1536
        y: 1280
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4a7fc3d3dccc30b408dc3ff0f4544e11
      internalID: -1162887730
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_16
      rect:
        serializedVersion: 2
        x: 1792
        y: 1280
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: c094beab2ada3be4fa1d4649204321db
      internalID: 1180761975
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_17
      rect:
        serializedVersion: 2
        x: 0
        y: 1024
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 313a196062e1a1740a7ad996afa368df
      internalID: -1068008349
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_18
      rect:
        serializedVersion: 2
        x: 0
        y: 768
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b7ff714225fd99646beb80469039d2ad
      internalID: -1950977094
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_19
      rect:
        serializedVersion: 2
        x: 256
        y: 768
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 302208516a4672e45908ddd2198265f1
      internalID: 1581135017
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_20
      rect:
        serializedVersion: 2
        x: 512
        y: 768
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 53232eb00c94e124ca93059026e060e8
      internalID: 1992770367
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_21
      rect:
        serializedVersion: 2
        x: 768
        y: 768
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: e4c674d5d0a2452488240788d1d553a6
      internalID: 101043670
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_22
      rect:
        serializedVersion: 2
        x: 1024
        y: 768
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 09b81917818184043892f91efe41a11c
      internalID: 1966514752
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_23
      rect:
        serializedVersion: 2
        x: 1280
        y: 768
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dd0e1119e7409c649835d833826fd5bd
      internalID: -267595070
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_24
      rect:
        serializedVersion: 2
        x: 1536
        y: 768
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 37f39c67495eb324ea5caab1457e4b1f
      internalID: 1627963873
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_25
      rect:
        serializedVersion: 2
        x: 1792
        y: 768
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 2394efaff03fda34a97a9283521f1f42
      internalID: -592773446
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_26
      rect:
        serializedVersion: 2
        x: 0
        y: 512
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 942b01036152fef4bb524c4d29644e97
      internalID: 310529374
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_27
      rect:
        serializedVersion: 2
        x: 0
        y: 256
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: b0b3e820826c12a439730a4a47c5a2f8
      internalID: 1064627388
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_28
      rect:
        serializedVersion: 2
        x: 256
        y: 256
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 95e72f390c30f4845b9aa97c211bbcf9
      internalID: 1160006838
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_29
      rect:
        serializedVersion: 2
        x: 512
        y: 256
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 4df7e0a0d55b27e4484d5157b00e8914
      internalID: -1613310394
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_30
      rect:
        serializedVersion: 2
        x: 768
        y: 256
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 323bea163510a3d478832342995922db
      internalID: -1670043714
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_31
      rect:
        serializedVersion: 2
        x: 1024
        y: 256
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 2fb45b8343539c84dbea24acf9adca7e
      internalID: 1857760512
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_32
      rect:
        serializedVersion: 2
        x: 1280
        y: 256
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 36ebee1b3f5dffd45b3f3510058ccf17
      internalID: -2042600499
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_33
      rect:
        serializedVersion: 2
        x: 1536
        y: 256
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 13464b821c7b35e479fc2c36ecfad69d
      internalID: -55280239
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_34
      rect:
        serializedVersion: 2
        x: 1792
        y: 256
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: dbb5e2298c9e98b44a47f38742bae31e
      internalID: -198776639
      vertices: []
      indices: 
      edges: []
      weights: []
    - serializedVersion: 2
      name: 2D_Character_Animation_Idle_SpriteSheet_35
      rect:
        serializedVersion: 2
        x: 0
        y: 0
        width: 256
        height: 256
      alignment: 0
      pivot: {x: 0, y: 0}
      border: {x: 0, y: 0, z: 0, w: 0}
      outline: []
      physicsShape: []
      tessellationDetail: 0
      bones: []
      spriteID: 8531222df4fb67a46a2e736e58a3c17b
      internalID: 1109966860
      vertices: []
      indices: 
      edges: []
      weights: []
    outline: []
    physicsShape: []
    bones: []
    spriteID: f6e47efa0e81efa44a2d739a0085b3b4
    internalID: 0
    vertices: []
    indices: 
    edges: []
    weights: []
    secondaryTextures: []
    nameFileIdTable:
      2D_Character_Animation_Idle_SpriteSheet_0: -2089178695
      2D_Character_Animation_Idle_SpriteSheet_1: -25099983
      2D_Character_Animation_Idle_SpriteSheet_10: -870369475
      2D_Character_Animation_Idle_SpriteSheet_11: 716378367
      2D_Character_Animation_Idle_SpriteSheet_12: 1671990157
      2D_Character_Animation_Idle_SpriteSheet_13: 397811508
      2D_Character_Animation_Idle_SpriteSheet_14: -1729236328
      2D_Character_Animation_Idle_SpriteSheet_15: -1162887730
      2D_Character_Animation_Idle_SpriteSheet_16: 1180761975
      2D_Character_Animation_Idle_SpriteSheet_17: -1068008349
      2D_Character_Animation_Idle_SpriteSheet_18: -1950977094
      2D_Character_Animation_Idle_SpriteSheet_19: 1581135017
      2D_Character_Animation_Idle_SpriteSheet_2: -139026613
      2D_Character_Animation_Idle_SpriteSheet_20: 1992770367
      2D_Character_Animation_Idle_SpriteSheet_21: 101043670
      2D_Character_Animation_Idle_SpriteSheet_22: 1966514752
      2D_Character_Animation_Idle_SpriteSheet_23: -267595070
      2D_Character_Animation_Idle_SpriteSheet_24: 1627963873
      2D_Character_Animation_Idle_SpriteSheet_25: -592773446
      2D_Character_Animation_Idle_SpriteSheet_26: 310529374
      2D_Character_Animation_Idle_SpriteSheet_27: 1064627388
      2D_Character_Animation_Idle_SpriteSheet_28: 1160006838
      2D_Character_Animation_Idle_SpriteSheet_29: -1613310394
      2D_Character_Animation_Idle_SpriteSheet_3: -1415971588
      2D_Character_Animation_Idle_SpriteSheet_30: -1670043714
      2D_Character_Animation_Idle_SpriteSheet_31: 1857760512
      2D_Character_Animation_Idle_SpriteSheet_32: -2042600499
      2D_Character_Animation_Idle_SpriteSheet_33: -55280239
      2D_Character_Animation_Idle_SpriteSheet_34: -198776639
      2D_Character_Animation_Idle_SpriteSheet_35: 1109966860
      2D_Character_Animation_Idle_SpriteSheet_4: 182213225
      2D_Character_Animation_Idle_SpriteSheet_5: -812855098
      2D_Character_Animation_Idle_SpriteSheet_6: 1617872170
      2D_Character_Animation_Idle_SpriteSheet_7: -1898942065
      2D_Character_Animation_Idle_SpriteSheet_8: 760862256
      2D_Character_Animation_Idle_SpriteSheet_9: -1180567287
  mipmapLimitGroupName: 
  pSDRemoveMatte: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: 
AssetOrigin:
  serializedVersion: 1
  productId: 87744
  packageName: A* Pathfinding Project Pro
  packageVersion: 5.3.8
  assetPath: Packages/com.arongranberg.astar/ExampleScenes~/Prefabs/2D/2D Character/2D_Character_Animation_Idle_SpriteSheet.png
  uploadId: 764484
