%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &100000
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400000}
  - component: {fileID: 3300000}
  - component: {fileID: 2300000}
  m_Layer: 1
  m_Name: Plane
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400000
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071067}
  m_LocalPosition: {x: 0, y: 0.5, z: 0}
  m_LocalScale: {x: 4, y: 4, z: 4}
  m_Children: []
  m_Father: {fileID: 400002}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3300000
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2300000
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100000}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 0
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 56c8a729c9a28cc509373ce53c67138b, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!1 &100002
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 400002}
  - component: {fileID: 11400004}
  - component: {fileID: 11400002}
  - component: {fileID: 11400000}
  - component: {fileID: 11400006}
  - component: {fileID: 11435192}
  m_Layer: 1
  m_Name: RVOAgent
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &400002
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_LocalRotation: {x: 0, y: 0.74402404, z: 0, w: 0.66815287}
  m_LocalPosition: {x: -137.57237, y: 5.377716, z: 191.38498}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children:
  - {fileID: 400000}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &11400004
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 67057d14b4f9f4919958ec635b71f22b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  repathRate: 1
  maxSpeed: 10
  moveNextDist: 5
  slowdownDistance: 5
  groundMask:
    serializedVersion: 2
    m_Bits: 1
--- !u!114 &11400002
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 373b52eb9bf8c40f785bb6947a1aee66, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 1
  drawGizmos: 0
  detailedGizmos: 0
  startEndModifier:
    addPoints: 0
    exactStartPoint: 1
    exactEndPoint: 3
    useRaycasting: 0
    mask:
      serializedVersion: 2
      m_Bits: 4294967295
    useGraphRaycasting: 0
  traversableTags: -1
  tagPenalties: 0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
  graphMask:
    value: -1
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 77f586f285b3847808d79083bd19ef1f, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 1
  quality: 0
  unwrap: 1
  splitAtEveryPortal: 0
--- !u!114 &11400006
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: cb6a34d769a1e4ac7b0b30e433aa443c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 1
  smoothType: 2
  subdivisions: 2
  iterations: 2
  strength: 0.5
  uniformLength: 1
  maxSegmentLength: 2
  bezierTangentLength: 0.4
  offset: 2
  factor: 0.1
--- !u!114 &11435192
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 100002}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 560112f876f5746c780eca0d404e7139, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 2
  radiusBackingField: 2
  heightBackingField: 4
  centerBackingField: 2
  locked: 0
  lockWhenNotMoving: 0
  agentTimeHorizon: 2
  obstacleTimeHorizon: 2
  maxNeighbours: 10
  layer: 1
  collidesWith: -5
  wallAvoidForce: 1
  wallAvoidFalloff: 1
  priority: 0.5
  debug: 0
