Add new wall GameObjects and update projectile damage handling; enhance physics manager settings

This commit is contained in:
2025-07-12 02:53:50 +02:00
parent ced721f1ad
commit 2b8f7c1e6d
32 changed files with 3896 additions and 17 deletions

View File

@@ -40,7 +40,7 @@ namespace Weapons
other.TryGetComponent<Health>(out var health);
if (other.gameObject == Owner) return;
health.TakeDamage(Damage);
health?.TakeDamage(Damage);
Destroy(gameObject);
}
}