Add MainMenuUI component for game start and exit functionality; implement scene loading and browser detection
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@@ -4,6 +4,7 @@ using Data;
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using Sirenix.Serialization;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using Object = UnityEngine.Object;
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namespace Systems
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{
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@@ -17,7 +18,7 @@ namespace Systems
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[OdinSerialize, SerializeField] private int coins = 0;
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[OdinSerialize, SerializeField] private float roundTime = 60f;
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[OdinSerialize, SerializeField] private int maxRounds = 20;
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[OdinSerialize, SerializeField] private Scene winScene;
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[OdinSerialize, SerializeField] private Object winScene;
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[OdinSerialize, SerializeField] private Transform arenaCenter;
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[OdinSerialize, SerializeField] private Character player;
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