Add new meta files and interfaces for project structure
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &11400000
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: -645759843, guid: a4865f1ab4504ed8a368670db22f409c, type: 3}
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m_Name: GeneralDrawerConfig
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m_EditorClassIdentifier:
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enableUIToolkitSupport: 1
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useOldUnityObjectField: 0
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useOldUnityPreviewField: 0
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useNewObjectSelector: 1
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showNoneItem: 1
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preferNamespacesOverAssemblyCategories: 1
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useOldPolymorphicField: 0
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showBaseType: 1
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nonDefaultConstructorPreference: 0
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