Add new meta files and interfaces for project structure
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 6
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: AI
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m_Shader: {fileID: 4800000, guid: 5c4aad560e4da4a59aa10f6f2f6e84ce, type: 3}
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m_ShaderKeywords:
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m_LightmapFlags: 4
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m_EnableInstancingVariants: 0
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m_DoubleSidedGI: 0
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m_CustomRenderQueue: -1
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stringTagMap: {}
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disabledShaderPasses: []
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m_SavedProperties:
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serializedVersion: 3
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m_TexEnvs:
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- _BumpMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _MainTex:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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- _ParallaxMap:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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- _Parallax: 0.02
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- _Shininess: 0.28499067
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m_Colors:
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- _Color: {r: 0.003782494, g: 0.60894793, b: 0.8018868, a: 1}
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- _Emission: {r: 0, g: 0, b: 0, a: 0}
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- _NotVisibleColor: {r: 0.26148093, g: 0.43469155, b: 0.49056602, a: 1}
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- _SpecColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
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--- !u!1002 &2100001
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EditorExtensionImpl:
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serializedVersion: 6
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