Add new meta files and interfaces for project structure
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@@ -0,0 +1,56 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!21 &2100000
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Material:
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serializedVersion: 3
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_Name: SomeBox
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m_Shader: {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
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m_ShaderKeywords: []
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m_SavedProperties:
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serializedVersion: 2
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m_TexEnvs:
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data:
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first:
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name: _MainTex
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second:
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m_Texture: {fileID: 2800000, guid: 527965173b00f43f9a1b8fc9e8c2e64b, type: 3}
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m_Scale: {x: 15, y: 15}
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m_Offset: {x: 0, y: 0}
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data:
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first:
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name: _BumpMap
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second:
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m_Texture: {fileID: 0}
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m_Scale: {x: 1, y: 1}
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m_Offset: {x: 0, y: 0}
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data:
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first:
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name: _Detail
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second:
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m_Texture: {fileID: 2800000, guid: 527965173b00f43f9a1b8fc9e8c2e64b, type: 3}
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m_Scale: {x: 10, y: 10}
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m_Offset: {x: 0, y: 0}
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m_Floats:
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data:
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first:
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name: _Shininess
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second: 1
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m_Colors:
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data:
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first:
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name: _Color
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second: {r: 1, g: .800000012, b: .400000006, a: .968627453}
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data:
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first:
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name: _SpecColor
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second: {r: .5, g: .5, b: .5, a: 1}
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data:
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first:
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name: _NotVisibleColor
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second: {r: 0, g: 1, b: 0, a: 1}
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--- !u!1002 &2100001
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EditorExtensionImpl:
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serializedVersion: 6
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