Add new meta files and interfaces for project structure

This commit is contained in:
2025-07-11 21:46:14 +02:00
commit 43c1730ed5
3230 changed files with 1428743 additions and 0 deletions

View File

@@ -0,0 +1,34 @@
using System;
using KBCore.Refs;
using UnityEngine;
using UnityEngine.InputSystem;
namespace Systems
{
public class Aiming : MonoBehaviour
{
[SerializeField, Scene] private Camera mainCamera;
private void Reset()
{
if (!mainCamera)
{
mainCamera = Camera.main;
}
}
private void Update()
{
if (!mainCamera) return;
var mousePosition = Mouse.current.position.ReadValue();
var worldPosition = mainCamera.ScreenToWorldPoint(mousePosition);
worldPosition.z = transform.position.z;
var direction = (worldPosition - transform.position).normalized;
var angle = Mathf.Atan2(direction.y, direction.x) * Mathf.Rad2Deg;
transform.rotation = Quaternion.Euler(0,0, angle);
}
}
}