Add new meta files and interfaces for project structure

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2025-07-11 21:46:14 +02:00
commit 43c1730ed5
3230 changed files with 1428743 additions and 0 deletions

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# Created by https://www.toptal.com/developers/gitignore/api/unity
# Edit at https://www.toptal.com/developers/gitignore?templates=unity
### Unity ###
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Recordings can get excessive in size
/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.aab
*.unitypackage
*.app
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
# End of https://www.toptal.com/developers/gitignore/api/unity

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<?xml version="1.0"?>
<doc>
<assembly>
<name>Sirenix.Serialization.Config</name>
</assembly>
<members>
<member name="T:Sirenix.Serialization.CustomLogger">
<summary>
A helper class for quickly and easily defining custom loggers.
</summary>
<seealso cref="T:Sirenix.Serialization.ILogger" />
</member>
<member name="M:Sirenix.Serialization.CustomLogger.#ctor(System.Action{System.String},System.Action{System.String},System.Action{System.Exception})">
<summary>
Not yet documented.
</summary>
</member>
<member name="M:Sirenix.Serialization.CustomLogger.LogWarning(System.String)">
<summary>
Not yet documented.
</summary>
</member>
<member name="M:Sirenix.Serialization.CustomLogger.LogError(System.String)">
<summary>
Not yet documented.
</summary>
</member>
<member name="M:Sirenix.Serialization.CustomLogger.LogException(System.Exception)">
<summary>
Not yet documented.
</summary>
</member>
<member name="T:Sirenix.Serialization.DataFormat">
<summary>
Specifies a data format to read and write in.
</summary>
</member>
<member name="F:Sirenix.Serialization.DataFormat.Binary">
<summary>
A custom packed binary format. This format is most efficient and almost allocation-free,
but its serialized data is not human-readable.
</summary>
</member>
<member name="F:Sirenix.Serialization.DataFormat.JSON">
<summary>
A JSON format compliant with the json specification found at "http://www.json.org/".
<para />
This format has rather sluggish performance and allocates frightening amounts of string garbage.
</summary>
</member>
<member name="F:Sirenix.Serialization.DataFormat.Nodes">
<summary>
A format that does not serialize to a byte stream, but to a list of data nodes in memory
which can then be serialized by Unity.
<para />
This format is highly inefficient, and is primarily used for ensuring that Unity assets
are mergeable by individual values when saved in Unity's text format. This makes
serialized values more robust and data recovery easier in case of issues.
<para />
This format is *not* recommended for use in builds.
</summary>
</member>
<member name="T:Sirenix.Serialization.DefaultLoggers">
<summary>
Defines default loggers for serialization and deserialization. This class and all of its loggers are thread safe.
</summary>
</member>
<member name="P:Sirenix.Serialization.DefaultLoggers.DefaultLogger">
<summary>
Not yet documented.
</summary>
</member>
<member name="P:Sirenix.Serialization.DefaultLoggers.UnityLogger">
<summary>
Not yet documented.
</summary>
</member>
<member name="T:Sirenix.Serialization.ErrorHandlingPolicy">
<summary>
The policy for handling errors during serialization and deserialization.
</summary>
</member>
<member name="F:Sirenix.Serialization.ErrorHandlingPolicy.Resilient">
<summary>
Attempts will be made to recover from errors and continue serialization. Data may become invalid.
</summary>
</member>
<member name="F:Sirenix.Serialization.ErrorHandlingPolicy.ThrowOnErrors">
<summary>
Exceptions will be thrown when errors are logged.
</summary>
</member>
<member name="F:Sirenix.Serialization.ErrorHandlingPolicy.ThrowOnWarningsAndErrors">
<summary>
Exceptions will be thrown when warnings or errors are logged.
</summary>
</member>
<member name="T:Sirenix.Serialization.GlobalSerializationConfig">
<summary>
Not yet documented.
</summary>
</member>
<member name="F:Sirenix.Serialization.GlobalSerializationConfig.ODIN_SERIALIZATION_CAUTIONARY_WARNING_TEXT">
<summary>
Text for the cautionary serialization warning shown in the inspector.
</summary>
</member>
<member name="F:Sirenix.Serialization.GlobalSerializationConfig.ODIN_SERIALIZATION_CAUTIONARY_WARNING_BUTTON_TEXT">
<summary>
Text for the hide button for the cautionary serialization warning shown in the inspector.
</summary>
</member>
<member name="F:Sirenix.Serialization.GlobalSerializationConfig.ODIN_PREFAB_CAUTIONARY_WARNING_BUTTON_TEXT">
<summary>
Text for the hide button for the cautionary prefab warning shown in the inspector.
</summary>
</member>
<member name="F:Sirenix.Serialization.GlobalSerializationConfig.HideSerializationCautionaryMessage">
<summary>
Whether the user has chosen to hide the cautionary serialization warning.
</summary>
</member>
<member name="F:Sirenix.Serialization.GlobalSerializationConfig.HideOdinSerializeAttributeWarningMessages">
<summary>
Whether the user has chosen to hide the warning messages related to the OdinSerialize attribute.
</summary>
</member>
<member name="F:Sirenix.Serialization.GlobalSerializationConfig.HideNonSerializedShowInInspectorWarningMessages">
<summary>
Whether the user has chosen to hide the warning messages related to the SerializeField and ShowInInspector attributes on non-serialized members.
</summary>
</member>
<member name="P:Sirenix.Serialization.GlobalSerializationConfig.Logger">
<summary>
Not yet documented.
</summary>
</member>
<member name="P:Sirenix.Serialization.GlobalSerializationConfig.EditorSerializationFormat">
<summary>
Not yet documented.
</summary>
</member>
<member name="P:Sirenix.Serialization.GlobalSerializationConfig.BuildSerializationFormat">
<summary>
Not yet documented.
</summary>
</member>
<member name="P:Sirenix.Serialization.GlobalSerializationConfig.LoggingPolicy">
<summary>
Not yet documented.
</summary>
</member>
<member name="P:Sirenix.Serialization.GlobalSerializationConfig.ErrorHandlingPolicy">
<summary>
Not yet documented.
</summary>
</member>
<member name="T:Sirenix.Serialization.ILogger">
<summary>
Implements methods for logging warnings, errors and exceptions during serialization and deserialization.
</summary>
</member>
<member name="M:Sirenix.Serialization.ILogger.LogWarning(System.String)">
<summary>
Logs a warning.
</summary>
<param name="warning">The warning to log.</param>
</member>
<member name="M:Sirenix.Serialization.ILogger.LogError(System.String)">
<summary>
Logs an error.
</summary>
<param name="error">The error to log.</param>
</member>
<member name="M:Sirenix.Serialization.ILogger.LogException(System.Exception)">
<summary>
Logs an exception.
</summary>
<param name="exception">The exception to log.</param>
</member>
<member name="T:Sirenix.Serialization.LoggingPolicy">
<summary>
The policy for which level of logging to do during serialization and deserialization.
</summary>
</member>
<member name="F:Sirenix.Serialization.LoggingPolicy.LogErrors">
<summary>
Not yet documented.
</summary>
</member>
<member name="F:Sirenix.Serialization.LoggingPolicy.LogWarningsAndErrors">
<summary>
Not yet documented.
</summary>
</member>
<member name="F:Sirenix.Serialization.LoggingPolicy.Silent">
<summary>
Not yet documented.
</summary>
</member>
</members>
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Odin Inspector makes use of the Bootstrap icon library.
The library has been packed into the SdfIconAtlas.png
file as SDF data.
Bootstrap is released under the following license:
---
The MIT License (MIT)
Copyright (c) 2011-2018 Twitter, Inc.
Copyright (c) 2011-2018 The Bootstrap Authors
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
Shader "Hidden/Sirenix/Editor/ExtractSprite"
{
Properties
{
_MainTex("Texture", 2D) = "white" {}
_Color("Color", Color) = (1,1,1,1)
_Rect("Rect", Vector) = (0,0,0,0)
_TexelSize("TexelSize", Vector) = (0,0,0,0)
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SubShader
{
Blend SrcAlpha OneMinusSrcAlpha
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{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#include "UnityCG.cginc"
struct appdata {
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
};
struct v2f {
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
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sampler2D _MainTex;
float4 _Rect;
v2f vert(appdata v) {
v2f o;
o.vertex = UnityObjectToClipPos(v.vertex);
o.uv = v.uv;
return o;
}
fixed4 frag(v2f i) : SV_Target {
float2 uv = i.uv;
uv *= _Rect.zw;
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Shader "Hidden/Sirenix/OdinGUIShader"
{
SubShader
{
Lighting Off
Cull Off
ZWrite Off
ZTest Always
Blend SrcAlpha OneMinusSrcAlpha
Pass
{
CGPROGRAM
#pragma vertex vert
#pragma fragment frag
#include "UnityCG.cginc"
struct appdata {
float4 vertex : POSITION;
float2 uv : TEXCOORD0;
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struct v2f {
float2 uv : TEXCOORD0;
float4 vertex : SV_POSITION;
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sampler2D _MainTex;
float _SirenixOdin_GreyScale;
float4 _SirenixOdin_GUIColor;
float4 _SirenixOdin_GUIUv;
float4 _SirenixOdin_HueColor;
v2f vert(appdata v) {
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o.uv = v.uv;
return o;
}
float test1(float x, float y) {
if (x >= y) {
return 0;
} else {
return 1;
}
}
float test2(float x, float y) {
return step(x, y);
}
float3 rgb2hsv(float3 c) {
float4 K = float4(0.0, -1.0 / 3.0, 2.0 / 3.0, -1.0);
float4 p = lerp(float4(c.bg, K.wz), float4(c.gb, K.xy), step(c.b, c.g));
float4 q = lerp(float4(p.xyw, c.r), float4(c.r, p.yzx), step(p.x, c.r));
float d = q.x - min(q.w, q.y);
float e = 1.0e-10;
return float3(abs(q.z + (q.w - q.y) / (6.0 * d + e)), d / (q.x + e), q.x);
}
float3 hsv2rgb(float3 c) {
c = float3(c.x, clamp(c.yz, 0.0, 1.0));
float4 K = float4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0);
float3 p = abs(frac(c.xxx + K.xyz) * 6.0 - K.www);
return c.z * lerp(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y);
}
float4 frag(v2f i) : SV_Target {
float2 uv = i.uv;
uv.y = 1 - uv.y;
uv.x = _SirenixOdin_GUIUv.x + uv.x * _SirenixOdin_GUIUv.z;
uv.y = _SirenixOdin_GUIUv.y + uv.y * _SirenixOdin_GUIUv.w;
uv.y = 1 - uv.y;
// Greyscale
float4 col = tex2D(_MainTex, uv);
float3 greyScale = (0.3 * col.r) + (0.59 * col.g) + (0.11 * col.b);
col.rgb = lerp(col.rgb, greyScale, _SirenixOdin_GreyScale);
// Change hue
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h = rgb2hsv(h);
float hue = rgb2hsv(_SirenixOdin_HueColor.rgb).x;
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// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
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{
Properties
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float4 vertex : SV_POSITION;
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o.uv = v.uv;
return o;
}
fixed4 frag(v2f i) : SV_Target {
// drop shadow:
// float texelSize = 1.0 / 34.0;
// float2 shadowUv = clamp(i.uv + float2(-texelSize, texelSize * 2), float2(0, 0), float2(1, 1));
// fixed4 shadow = fixed4(0, 0, 0, tex2D(_MainTex, shadowUv).a);
fixed4 col = _Color;
col.a *= tex2D(_MainTex, i.uv).a;
// drop shadow:
// col = lerp(shadow, col, col.a);
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{
SubShader
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#pragma vertex vert
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sampler2D _MainTex;
sampler2D _SirenixOdin_SdfTex;
float _SirenixOdin_EdgeOffset;
float4 _SirenixOdin_Color;
float4 _SirenixOdin_BgColor;
float4 _SirenixOdin_Uv;
v2f vert(appdata v) {
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o.vertex = UnityObjectToClipPos(v.vertex);
o.uv = v.uv;
return o;
}
float samplePixel(float2 uv) {
return tex2D(_SirenixOdin_SdfTex, uv).a;
}
float linearstep(float lo, float hi, float input) {
float diff = hi - lo;
float offset = input - lo;
return min(1.0, max(0.0, offset / diff));
}
float sampleDist(float2 uv, float dx, float edge, float padding) {
float dist = samplePixel(uv);
float p = -abs((dx * 3072.0) / -padding);
float a = min(1, max(0, edge - p * 0.33333));
float b = max(0, min(1, edge + p * 0.33333));
return smoothstep(b, a, dist);
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float4 frag(v2f i) : SV_Target {
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uv.x = _SirenixOdin_Uv.x + uv.x * _SirenixOdin_Uv.z;
uv.y = _SirenixOdin_Uv.y + uv.y * _SirenixOdin_Uv.w;
uv.y = 1 - uv.y;
float alpha = 0.0;
float edge = 0.5019608 + _SirenixOdin_EdgeOffset;
if (_SirenixOdin_BgColor.a > 0.01) {
float3 colorBg = _SirenixOdin_BgColor.rgb;
float3 colorFg = _SirenixOdin_Color.rgb;
float padding = 8;
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float2 t = float2(dx * 0.333333, 0);
float3 subDist = float3(
sampleDist(uv.xy - t, dx, edge, padding),
sampleDist(uv.xy, dx, edge, padding),
sampleDist(uv.xy + t, dx, edge, padding));
float3 color = lerp(colorBg, colorFg, clamp(subDist, 0.0, 1.0));
float alpha = min(1, subDist.r + subDist.g + subDist.b);
float4 col = float4(color, alpha * _SirenixOdin_Color.a);
return col;
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float padding = 8;
float dx = ddx(uv.x);
float alpha = sampleDist(uv, dx, edge, padding);
float4 col = _SirenixOdin_Color;
col.a *= alpha;
return col;
}
}
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}
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//-----------------------------------------------------------------------
// <copyright file="MathematicsDrawers.cs" company="Sirenix ApS">
// Copyright (c) Sirenix ApS. All rights reserved.
// </copyright>
//-----------------------------------------------------------------------
namespace Sirenix.OdinInspector.Modules.UnityMathematics.Editor
{
#if UNITY_EDITOR
using System;
using System.Collections.Generic;
using System.Reflection;
using Sirenix.OdinInspector.Editor;
using Sirenix.Utilities;
using Sirenix.Utilities.Editor;
using Unity.Mathematics;
using UnityEditor;
using UnityEngine;
public sealed class MatrixFloat2x2Processor : MatrixProcessor<float2x2> { }
public sealed class MatrixFloat3x2Processor : MatrixProcessor<float3x2> { }
public sealed class MatrixFloat4x2Processor : MatrixProcessor<float4x2> { }
public sealed class MatrixFloat2x3Processor : MatrixProcessor<float2x3> { }
public sealed class MatrixFloat3x3Processor : MatrixProcessor<float3x3> { }
public sealed class MatrixFloat4x3Processor : MatrixProcessor<float4x3> { }
public sealed class MatrixFloat2x4Processor : MatrixProcessor<float2x4> { }
public sealed class MatrixFloat3x4Processor : MatrixProcessor<float3x4> { }
public sealed class MatrixFloat4x4Processor : MatrixProcessor<float4x4> { }
public sealed class MatrixDouble2x2Processor : MatrixProcessor<double2x2> { }
public sealed class MatrixDouble3x2Processor : MatrixProcessor<double3x2> { }
public sealed class MatrixDouble4x2Processor : MatrixProcessor<double4x2> { }
public sealed class MatrixDouble2x3Processor : MatrixProcessor<double2x3> { }
public sealed class MatrixDouble3x3Processor : MatrixProcessor<double3x3> { }
public sealed class MatrixDouble4x3Processor : MatrixProcessor<double4x3> { }
public sealed class MatrixDouble2x4Processor : MatrixProcessor<double2x4> { }
public sealed class MatrixDouble3x4Processor : MatrixProcessor<double3x4> { }
public sealed class MatrixDouble4x4Processor : MatrixProcessor<double4x4> { }
public sealed class MatrixBool2x2Processor : MatrixProcessor<bool2x2> { }
public sealed class MatrixBool3x2Processor : MatrixProcessor<bool3x2> { }
public sealed class MatrixBool4x2Processor : MatrixProcessor<bool4x2> { }
public sealed class MatrixBool2x3Processor : MatrixProcessor<bool2x3> { }
public sealed class MatrixBool3x3Processor : MatrixProcessor<bool3x3> { }
public sealed class MatrixBool4x3Processor : MatrixProcessor<bool4x3> { }
public sealed class MatrixBool2x4Processor : MatrixProcessor<bool2x4> { }
public sealed class MatrixBool3x4Processor : MatrixProcessor<bool3x4> { }
public sealed class MatrixBool4x4Processor : MatrixProcessor<bool4x4> { }
public sealed class MatrixInt2x2Processor : MatrixProcessor<int2x2> { }
public sealed class MatrixInt3x2Processor : MatrixProcessor<int3x2> { }
public sealed class MatrixInt4x2Processor : MatrixProcessor<int4x2> { }
public sealed class MatrixInt2x3Processor : MatrixProcessor<int2x3> { }
public sealed class MatrixInt3x3Processor : MatrixProcessor<int3x3> { }
public sealed class MatrixInt4x3Processor : MatrixProcessor<int4x3> { }
public sealed class MatrixInt2x4Processor : MatrixProcessor<int2x4> { }
public sealed class MatrixInt3x4Processor : MatrixProcessor<int3x4> { }
public sealed class MatrixInt4x4Processor : MatrixProcessor<int4x4> { }
public sealed class MatrixUInt2x2Processor : MatrixProcessor<uint2x2> { }
public sealed class MatrixUInt3x2Processor : MatrixProcessor<uint3x2> { }
public sealed class MatrixUInt4x2Processor : MatrixProcessor<uint4x2> { }
public sealed class MatrixUInt2x3Processor : MatrixProcessor<uint2x3> { }
public sealed class MatrixUInt3x3Processor : MatrixProcessor<uint3x3> { }
public sealed class MatrixUInt4x3Processor : MatrixProcessor<uint4x3> { }
public sealed class MatrixUInt2x4Processor : MatrixProcessor<uint2x4> { }
public sealed class MatrixUInt3x4Processor : MatrixProcessor<uint3x4> { }
public sealed class MatrixUInt4x4Processor : MatrixProcessor<uint4x4> { }
public sealed class DisableUnityMatrixDrawerAttribute : Attribute { }
public abstract class MatrixProcessor<T> : OdinAttributeProcessor<T>
{
public override void ProcessSelfAttributes(InspectorProperty property, List<Attribute> attributes)
{
attributes.GetOrAddAttribute<InlinePropertyAttribute>();
attributes.GetOrAddAttribute<DisableUnityMatrixDrawerAttribute>();
}
public override void ProcessChildMemberAttributes(InspectorProperty parentProperty, MemberInfo member, List<Attribute> attributes)
{
attributes.Add(new HideLabelAttribute());
attributes.Add(new MatrixChildAttribute());
}
}
public class DisableUnityMatrixDrawerAttributeDrawer : OdinAttributeDrawer<DisableUnityMatrixDrawerAttribute>
{
protected override void Initialize()
{
this.SkipWhenDrawing = true;
var chain = this.Property.GetActiveDrawerChain().BakedDrawerArray;
for (int i = 0; i < chain.Length; i++)
{
var type = chain[i].GetType();
if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(UnityPropertyDrawer<,>) && type.GetGenericArguments()[0].Name == "MatrixDrawer")
{
chain[i].SkipWhenDrawing = true;
break;
}
}
}
}
public class MatrixChildAttribute : Attribute { }
public class Bool2Drawer : OdinValueDrawer<bool2>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
if (label != null)
{
GUILayout.Space(3); // Ugh, better than nothing
}
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
EditorGUILayout.EndVertical();
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Bool3Drawer : OdinValueDrawer<bool3>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
if (label != null)
{
GUILayout.Space(3); // Ugh, better than nothing
}
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
EditorGUILayout.EndVertical();
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Bool4Drawer : OdinValueDrawer<bool4>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 100;
if (label != null)
{
GUILayout.Space(3); // Ugh, better than nothing
}
var options = GUILayoutOptions.Height(EditorGUIUtility.singleLineHeight);
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
EditorGUILayout.EndVertical();
EditorGUILayout.BeginVertical(options);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
EditorGUILayout.EndVertical();
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Float2Drawer : OdinValueDrawer<float2>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector2(val.x, val.y));
val = new float2(vec.x, vec.y);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
float2 value = (float2)property.ValueEntry.WeakSmartValue;
var vec = new Vector2(value.x, value.y);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), vec == Vector2.zero, () => SetVector(property, Vector2.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), vec == Vector2.one, () => SetVector(property, Vector2.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), vec == Vector2.right, () => SetVector(property, Vector2.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), vec == Vector2.left, () => SetVector(property, Vector2.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), vec == Vector2.up, () => SetVector(property, Vector2.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), vec == Vector2.down, () => SetVector(property, Vector2.down));
}
private void SetVector(InspectorProperty property, Vector2 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new float2(value.x, value.y);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((float2)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Float3Drawer : OdinValueDrawer<float3>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector3(val.x, val.y, val.z));
val = new float3(vec.x, vec.y, vec.z);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
float3 value = (float3)property.ValueEntry.WeakSmartValue;
var vec = new Vector3(value.x, value.y, value.z);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0)"), vec == Vector3.zero, () => SetVector(property, Vector3.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1)"), vec == Vector3.one, () => SetVector(property, Vector3.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0)"), vec == Vector3.right, () => SetVector(property, Vector3.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0)"), vec == Vector3.left, () => SetVector(property, Vector3.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0)"), vec == Vector3.up, () => SetVector(property, Vector3.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0)"), vec == Vector3.down, () => SetVector(property, Vector3.down));
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1)"), vec == Vector3.forward, () => SetVector(property, Vector3.forward));
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1)"), vec == Vector3.back, () => SetVector(property, Vector3.back));
}
private void SetVector(InspectorProperty property, Vector3 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new float3(value.x, value.y, value.z);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((float3)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Float4Drawer : OdinValueDrawer<float4>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector4(val.x, val.y, val.z, val.w));
val = new float4(vec.x, vec.y, vec.z, vec.w);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
float4 value = (float4)property.ValueEntry.WeakSmartValue;
var vec = new Vector4(value.x, value.y, value.z, value.w);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
}
private void SetVector(InspectorProperty property, Vector4 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new float4(value.x, value.y, value.z, value.w);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((float4)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Double2Drawer : OdinValueDrawer<double2>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector2((float)val.x, (float)val.y));
val = new double2(vec.x, vec.y);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
double2 value = (double2)property.ValueEntry.WeakSmartValue;
var vec = new Vector2((float)value.x, (float)value.y);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0)"), vec == Vector2.zero, () => SetVector(property, Vector2.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1)"), vec == Vector2.one, () => SetVector(property, Vector2.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0)"), vec == Vector2.right, () => SetVector(property, Vector2.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0)"), vec == Vector2.left, () => SetVector(property, Vector2.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1)"), vec == Vector2.up, () => SetVector(property, Vector2.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1)"), vec == Vector2.down, () => SetVector(property, Vector2.down));
}
private void SetVector(InspectorProperty property, Vector2 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new double2(value.x, value.y);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((double2)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Double3Drawer : OdinValueDrawer<double3>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector3((float)val.x, (float)val.y, (float)val.z));
val = new double3(vec.x, vec.y, vec.z);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
double3 value = (double3)property.ValueEntry.WeakSmartValue;
var vec = new Vector3((float)value.x, (float)value.y, (float)value.z);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0)"), vec == Vector3.zero, () => SetVector(property, Vector3.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1)"), vec == Vector3.one, () => SetVector(property, Vector3.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0)"), vec == Vector3.right, () => SetVector(property, Vector3.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0)"), vec == Vector3.left, () => SetVector(property, Vector3.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0)"), vec == Vector3.up, () => SetVector(property, Vector3.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0)"), vec == Vector3.down, () => SetVector(property, Vector3.down));
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1)"), vec == Vector3.forward, () => SetVector(property, Vector3.forward));
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1)"), vec == Vector3.back, () => SetVector(property, Vector3.back));
}
private void SetVector(InspectorProperty property, Vector3 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new double3(value.x, value.y, value.z);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((double3)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Double4Drawer : OdinValueDrawer<double4>, IDefinesGenericMenuItems
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
// Slide rect
{
var val = this.ValueEntry.SmartValue;
EditorGUI.BeginChangeCheck();
var vec = SirenixEditorFields.VectorPrefixSlideRect(labelRect, new Vector4((float)val.x, (float)val.y, (float)val.z, (float)val.w));
val = new double4(vec.x, vec.y, vec.z, vec.w);
if (EditorGUI.EndChangeCheck())
{
this.ValueEntry.SmartValue = val;
}
}
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
/// <summary>
/// Populates the generic menu for the property.
/// </summary>
public void PopulateGenericMenu(InspectorProperty property, GenericMenu genericMenu)
{
double4 value = (double4)property.ValueEntry.WeakSmartValue;
var vec = new Vector4((float)value.x, (float)value.y, (float)value.z, (float)value.w);
if (genericMenu.GetItemCount() > 0)
{
genericMenu.AddSeparator("");
}
genericMenu.AddItem(new GUIContent("Normalize"), Mathf.Approximately(vec.magnitude, 1f), () => NormalizeEntries(property));
genericMenu.AddItem(new GUIContent("Zero", "Set the vector to (0, 0, 0, 0)"), vec == Vector4.zero, () => SetVector(property, Vector3.zero));
genericMenu.AddItem(new GUIContent("One", "Set the vector to (1, 1, 1, 1)"), vec == Vector4.one, () => SetVector(property, Vector4.one));
genericMenu.AddSeparator("");
genericMenu.AddItem(new GUIContent("Right", "Set the vector to (1, 0, 0, 0)"), (Vector3)vec == Vector3.right, () => SetVector(property, Vector3.right));
genericMenu.AddItem(new GUIContent("Left", "Set the vector to (-1, 0, 0, 0)"), (Vector3)vec == Vector3.left, () => SetVector(property, Vector3.left));
genericMenu.AddItem(new GUIContent("Up", "Set the vector to (0, 1, 0, 0)"), (Vector3)vec == Vector3.up, () => SetVector(property, Vector3.up));
genericMenu.AddItem(new GUIContent("Down", "Set the vector to (0, -1, 0, 0)"), (Vector3)vec == Vector3.down, () => SetVector(property, Vector3.down));
genericMenu.AddItem(new GUIContent("Forward", "Set the vector property to (0, 0, 1, 0)"), (Vector3)vec == Vector3.forward, () => SetVector(property, Vector3.forward));
genericMenu.AddItem(new GUIContent("Back", "Set the vector property to (0, 0, -1, 0)"), (Vector3)vec == Vector3.back, () => SetVector(property, Vector3.back));
}
private void SetVector(InspectorProperty property, Vector4 value)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = new double4(value.x, value.y, value.z, value.w);
}
});
}
private void NormalizeEntries(InspectorProperty property)
{
property.Tree.DelayActionUntilRepaint(() =>
{
for (int i = 0; i < property.ValueEntry.ValueCount; i++)
{
property.ValueEntry.WeakValues[i] = math.normalizesafe((double4)property.ValueEntry.WeakValues[i]);
}
});
}
}
public class Int2Drawer : OdinValueDrawer<int2>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Int3Drawer : OdinValueDrawer<int3>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class Int4Drawer : OdinValueDrawer<int4>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class UInt2Drawer : OdinValueDrawer<uint2>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class UInt3Drawer : OdinValueDrawer<uint3>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
public class UInt4Drawer : OdinValueDrawer<uint4>
{
private bool isMatrixChild;
protected override void Initialize()
{
this.isMatrixChild = this.Property.GetAttribute<MatrixChildAttribute>() != null;
}
protected override void DrawPropertyLayout(GUIContent label)
{
Rect labelRect;
Rect contentRect = SirenixEditorGUI.BeginHorizontalPropertyLayout(label, out labelRect);
{
var showLabels = !this.isMatrixChild && SirenixEditorFields.ResponsiveVectorComponentFields && contentRect.width >= 185;
GUIHelper.PushLabelWidth(SirenixEditorFields.SingleLetterStructLabelWidth);
this.ValueEntry.Property.Children[0].Draw(showLabels ? GUIHelper.TempContent("X") : null);
this.ValueEntry.Property.Children[1].Draw(showLabels ? GUIHelper.TempContent("Y") : null);
this.ValueEntry.Property.Children[2].Draw(showLabels ? GUIHelper.TempContent("Z") : null);
this.ValueEntry.Property.Children[3].Draw(showLabels ? GUIHelper.TempContent("W") : null);
GUIHelper.PopLabelWidth();
}
SirenixEditorGUI.EndHorizontalPropertyLayout();
}
}
#endif
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 74718b273a32d874a9dc3c58269c36b3
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
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View File

@@ -0,0 +1,11 @@
{
"name": "Sirenix.OdinInspector.Modules.UnityMathematics",
"references": [ "Unity.Mathematics", "Sirenix.OdinInspector.Attributes", "Sirenix.OdinInspector.Editor", "Sirenix.Utilities", "Sirenix.Utilities.Editor" ],
"includePlatforms": [ "Editor" ],
"excludePlatforms": [],
"allowUnsafeCode": true,
"autoReferenced": true,
"overrideReferences": false,
"precompiledReferences": [ "Sirenix.Utilities.dll", "Sirenix.Utilities.Editor.dll", "Sirenix.OdinInspector.Attributes.dll", "Sirenix.OdinInspector.Editor.dll", "Sirenix.Serialization.dll" ],
"defineConstraints": []
}

View File

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userData:
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View File

@@ -0,0 +1,8 @@
ManifestVersion: 1
ModuleID: Unity.Mathematics
ModuleVersion: 1.0.1.0
ModuleFiles:
MathematicsDrawers.cs
MathematicsDrawers.cs.meta
Sirenix.OdinInspector.Modules.UnityMathematics.asmdef
Sirenix.OdinInspector.Modules.UnityMathematics.asmdef.meta

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