Refactor WeaponStats and related classes to include attack speed, range, and damage type; update damage calculations for melee and ranged attacks

This commit is contained in:
2025-07-11 22:09:15 +02:00
parent 9261b9f00f
commit 57896441ab
6 changed files with 31 additions and 18 deletions

View File

@@ -5,6 +5,6 @@ namespace Interfaces
{
public interface IDamageInflectorSetup
{
void Setup(Character attacker, [CanBeNull] WeaponStats weaponStats = null);
void Setup(Character attacker, float damage, [CanBeNull] WeaponStats weaponStats = null);
}
}