Add WeaponStats class and update damage calculations for ranged and melee attacks
This commit is contained in:
@@ -130,7 +130,7 @@ Rigidbody2D:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4455660151786346708}
|
||||
m_BodyType: 0
|
||||
m_BodyType: 1
|
||||
m_Simulated: 1
|
||||
m_UseFullKinematicContacts: 0
|
||||
m_UseAutoMass: 0
|
||||
@@ -179,7 +179,7 @@ CircleCollider2D:
|
||||
m_CallbackLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 4294967295
|
||||
m_IsTrigger: 0
|
||||
m_IsTrigger: 1
|
||||
m_UsedByEffector: 0
|
||||
m_CompositeOperation: 0
|
||||
m_CompositeOrder: 0
|
||||
|
Reference in New Issue
Block a user