Add WeaponStats class and update damage calculations for ranged and melee attacks

This commit is contained in:
2025-07-11 21:58:19 +02:00
parent 19c68fec3e
commit 9261b9f00f
10 changed files with 276 additions and 12 deletions

View File

@@ -13,7 +13,7 @@ namespace Weapons
var projectile = Instantiate(projectilePrefab, firePoint.position, firePoint.rotation);
projectile.TryGetComponent<IDamageInflectorSetup>(out var inflector);
inflector?.Setup(character);
inflector?.Setup(character, weaponStats);
}
}
}