Add WeaponStats class and update damage calculations for ranged and melee attacks

This commit is contained in:
2025-07-11 21:58:19 +02:00
parent 19c68fec3e
commit 9261b9f00f
10 changed files with 276 additions and 12 deletions

View File

@@ -1,6 +1,8 @@
using System;
using Data;
using Interfaces;
using Sirenix.OdinInspector;
using Sirenix.Serialization;
using UnityEngine;
namespace Weapons
@@ -11,6 +13,7 @@ namespace Weapons
[SerializeField] private float cooldown = 1f;
[SerializeField] protected Character character;
[OdinSerialize, InlineProperty] public WeaponStats weaponStats = new();
private void Update()
{