Update project settings and scene management; modify asset paths and enable/disable platform-specific settings

This commit is contained in:
2025-07-13 17:47:18 +02:00
parent 35535fe38a
commit 93cbc4a3e5
11 changed files with 125 additions and 143 deletions

View File

@@ -72,7 +72,7 @@ namespace Systems
yield return new WaitUntil(() => StoreIsClosed);
}
SceneManager.LoadScene(winScene.name);
SceneManager.LoadScene("win");
}
public void AddCoins(int amount)

View File

@@ -8,7 +8,7 @@ namespace UI
{
public class MainMenuUI : MonoBehaviour
{
[SerializeField] private Object mainScene;
[SerializeField] private String mainScene;
[SerializeField] private Button exitButton;
private void OnEnable()
@@ -26,7 +26,7 @@ namespace UI
public void StartGame()
{
SceneManager.LoadScene(mainScene.name);
SceneManager.LoadScene(mainScene);
}
public void ExitGame()