Update project settings and scene management; modify asset paths and enable/disable platform-specific settings
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@@ -330,7 +330,13 @@ PlayerSettings:
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m_Height: 16
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m_Kind: 0
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m_BuildTargetPlatformIcons: []
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m_BuildTargetBatching: []
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m_BuildTargetBatching:
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- m_BuildTarget: WebGL
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m_StaticBatching: 0
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m_DynamicBatching: 0
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- m_BuildTarget: Standalone
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m_StaticBatching: 1
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m_DynamicBatching: 0
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs: []
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m_BuildTargetGraphicsJobMode: []
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@@ -619,6 +625,7 @@ PlayerSettings:
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webEnableSubmoduleStrippingCompatibility: 0
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scriptingDefineSymbols:
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Standalone: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3
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WebGL: ODIN_INSPECTOR;ODIN_INSPECTOR_3;ODIN_INSPECTOR_3_1;ODIN_INSPECTOR_3_2;ODIN_INSPECTOR_3_3
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend:
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