Refactor ShopUI to remove unused namespaces; add new meta files for assets
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@@ -22,13 +22,11 @@ namespace Shop
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private void OnEnable()
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{
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// GameManager.Instance.OnRoundEnd += OpenShop;
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GameManager.Instance.OnStoreOpen += OpenShop;
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}
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private void OnDisable()
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{
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// GameManager.Instance.OnRoundEnd -= OpenShop;
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GameManager.Instance.OnStoreOpen -= OpenShop;
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}
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@@ -1,10 +1,8 @@
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using System;
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using System.Collections.Generic;
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using Inventory;
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using Systems;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Shop
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{
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@@ -1,3 +1,11 @@
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fileFormatVersion: 2
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guid: 41ea29e7d7d04eb5be628e56520e9bbd
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timeCreated: 1752271597
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: -10
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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