Refactor ShopUI to remove unused namespaces; add new meta files for assets

This commit is contained in:
2025-07-12 03:56:43 +02:00
parent 2b8f7c1e6d
commit b2e41816b0
3591 changed files with 233986 additions and 277 deletions

View File

@@ -22,13 +22,11 @@ namespace Shop
private void OnEnable()
{
// GameManager.Instance.OnRoundEnd += OpenShop;
GameManager.Instance.OnStoreOpen += OpenShop;
}
private void OnDisable()
{
// GameManager.Instance.OnRoundEnd -= OpenShop;
GameManager.Instance.OnStoreOpen -= OpenShop;
}

View File

@@ -1,10 +1,8 @@
using System;
using System.Collections.Generic;
using Inventory;
using Systems;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
namespace Shop
{

View File

@@ -1,3 +1,11 @@
fileFormatVersion: 2
guid: 41ea29e7d7d04eb5be628e56520e9bbd
timeCreated: 1752271597
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: -10
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: