using UnityEngine; namespace Pathfinding.Examples { [ExecuteInEditMode] [HelpURL("https://arongranberg.com/astar/documentation/stable/documentationbutton.html")] public class DocumentationButton : MonoBehaviour { public string page; const string UrlBase = "https://arongranberg.com/astar/docs/"; GUIContent buttonContent = new GUIContent("Example Scene Documentation"); void Awake () { useGUILayout = false; } #if UNITY_EDITOR void OnGUI () { if (GUI.Button(new Rect(Screen.width - 250, Screen.height - 60, 240, 50), buttonContent)) { Application.OpenURL(UrlBase + page + ".html"); } } #endif } }