Files
broberry/Assets/Scripts/Interfaces/IDamageInflector.cs

19 lines
294 B
C#

using UnityEngine;
namespace Interfaces
{
public interface IDamageInflector
{
float Damage { get; }
GameObject Owner { get; }
DamageType Type { get; }
}
public enum DamageType
{
Melee,
Ranged,
Magic,
True
}
}