17 lines
342 B
C#
17 lines
342 B
C#
using System;
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using Sirenix.OdinInspector;
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using Sirenix.Serialization;
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using UnityEngine;
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namespace Data
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{
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public class Character : SerializedMonoBehaviour
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{
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[OdinSerialize, NonSerialized] public CharacterAttributes attributes = new();
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private void Start()
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{
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attributes.Init();
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}
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}
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} |